
UNREAL ENGINE / VR GAME PROGRAMMER
ERIC CHUAN
I’m an Unreal Engine game programmer specializing in VR, with expertise in gameplay programming and content development.
Skills : Unreal Engine, C++, Blueprint, Virtual Reality, Multiplayer
Languages: English (TOEIC 810), Chinese (Native), Japanese (JLPT N2)
MY PORTFOLIO
01
MILITARY XR TRAINING

TEAM LEADER & GAME PROGRAMMER
This is an ongoing government project focused on multiplayer military VR training simulations, integrated with motion platforms to provide vehicle experiences. From Sep 2023 to Aug 2025, I served as the Unreal team leader, responsible for gameplay content development, hardware signal integration, and optimization of art environments.
02
DRAGON HILL

03
PROCEDURAL

HOUDINI & UNREAL PROCEDURAL PROGRAMMER
I used Houdini to develop procedural modeling workflows for automatic scene updates, integrating the results into Unreal Engine via Houdini Digital Assets (HDA). More recently, I applied Unreal’s Procedural Content Generation Framework (PCG) to create outdoor environments.
04
THREE JS

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