
GAME PROGRAMMER & GAME DESIGNER
ERIC CHUAN
I’m a VR game engineer specializing in Unreal Engine,
with expertise in gameplay programming and content design.
Skills : Unreal Engine, C++, Blueprint, Virtual Reality, JLPT N2, TOEIC 810
MY PORTFOLIO
01
MILITARY XR TRAINING

TEAM LEADER & GAME PROGRAMMER
This is an ongoing government project focused on multiplayer military VR training simulations, integrated with motion platforms to provide vehicle experiences. From Sep 2023 to Aug 2025, I served as the Unreal team leader, responsible for gameplay content development, hardware signal integration, and optimization of art environments.
02
DRAGON HILL

03
PROCEDURAL

HOUDINI & UNREAL PROCEDURAL PROGRAMMER
I used Houdini to develop procedural modeling workflows for automatic scene updates, integrating the results into Unreal Engine via Houdini Digital Assets (HDA). More recently, I applied Unreal’s Procedural Content Generation Framework (PCG) to create outdoor environments.
04
THREE JS
